Thanks to our friends at Adapted Studio for sending this our way…
Faile Bast Deluxx Fluxx Arcade is a collaborative effort between famed street artists Faile & Bast that was shown earlier this year in London at Lazarides Rathbone Place Gallery. The piece seems pretty self-explanatory and since I haven’t seen it in person, I’ll keep my comments to a minimum. To quote from the Adapted website…
We worked with the artists Faile and Bast to translate their visual work and ideas into a set of 40 game-like interactive pieces, which we installed on ten arcade machines. The cabinets themselves used original hardware from 1985-95 that were covered in posters and paint by the artists. We were involved in this project from the stage of game concept, through installation, and created the accompanying website, deluxxfluxx.com, where you can see pictures, play the games online, and download all kinds of goodies.
Word is that they’re headed to NYC to redo the show somewhere on the Lower East Side with new machines and games in the next month or so. We’ll get back to you when we have more details.
Most of these pics are from the main project site and any others are linked back to their original sources. You can see lots more pics here and here and here.
Time-lapse video of the installation and disintegration of Women are Heroes, a public work by JR:
One of the passers-by interviewed for this video says: “I hope that it will last a long time. At least long enough for me not to notice it anymore.” This is as profound a comment on public art as you’re likely to hear.
That trailer is likely to cement your opinions about Banksy, one way or the other. Similarly, one imagines Gift Shop will change few minds. Still, it sounds more interesting than a simple documentary:
“Gift Shop” becomes less of a movie about Banksy, his work and his complicated relationship with Guetta and more a study of how we see and appraise art — either through some subjective aesthetic test or economic valuation. Do artists need to earn their fame, or is fame simply imposed upon them through some random algorithm?
Speaking of street art… we’re not exactly sure if Enjoy Banking is a street artist or a group of street artists. Is it a faux-subversive ad campaign, an ironic critique of financial practices, a bubbley condemnation of consumer apathy, or all of the above? While the messages are funny- “Enjoy Credit Crunch,” “Enjoy Bailout Package,” etc.- the stickers are pretty slick and so is the website giving the campaign a somewhat calculated feeling. When the streets of major cities are covered in visual detritus (as Amze’s recent post documents), it takes a focused concept and a unique look to break through the noise. In the same way that museums have shifted to blockbuster shows to compete, is the era of blockbuster street art upon us?
Or should we call it a “printervention”? Guerrilla strategies and pro bono works aren’t new things in the design world and they certainly aren’t mutually exclusive. Cardon Webb is a designer that’s taken to merging the two. His Cardon Copy project casts Webb as an uninvited aesthetic repairman. To paraphrase his statement, he hijacks unconsidered flyers, overpowers their message with “new visual language,” and places the redesigned version into the original environment.
M-City is an elaborate stencil project started in 2007 by Mariusz Waras. It consists of about 100 separate graphic elements (“buildings, infrastructure, organic elements, people, and heroes”). M-City combines these components in a variety of forms: murals, billboards, installations, stickers, canvas, postcards, cars, illustrations, posters, “trash,” and other products. The imagery was originally created as stencils:
During the construction of the largest works, the artist enlists friends and bystanders:
Online, M-City takes it to the next level with “an interactive application for constructing the cities on your own, from the same elements as were used in the real world. The constructor came to life to prolong the life of Cities when they cease existing in the real world.”
Careful: if you start playing with the online city constructor, you might lose a few hours. (via the excellent Vandalog)